LIST OF ITEMS SOLD BY ARAMYR (V0.9.1):

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Composite Long Bow +4
Combat ability:
− +1 additional attack per round

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 Composite Long Bow +3

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Composite Short Bow +4
Combat ability:
− +1 additional attack per round

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Short Bow +3

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Short Bow of Celerity +3
Combat ability:
− 3 arrows per round

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Quiver of Plenty
Combat ability:
− Unlimited normal arrows

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Eternal Arrow +4
Combat ability:
− Special: returns to the launcher immediately after being launched

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Arrow of Lightning
Combat ability:
− Special: +4D4 additional points of lightning damage (Saving throw versus Breath
for half)

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Long-range Composite Bow
Combat ability:
− Increased firing range

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Sulfur Arrow
Combat ability:
− Special: +1D3 fire damage points / +1D3 acid damage points

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Killer Arrow
Combat ability:
− Kills instantly ogres-mages

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Explosive Arrow
Combat ability:
− Damage: +6D6 explosion damage points on impact (Saving Throw against Spells for half)

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Dissipation Arrow
Combat ability:
− Dispels the magic every time the tile hits an opponent

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Eternal Arrow of Disruption +3
Combat abilities:
− Destroy undeads unless a Saving Throw against Death is successful (with a malus of -4) for these
− Special: returns to the launcher immediately after being launched

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Lightning Crossbow +3
Combat ability:
− +1 additional attack per round

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Light Crossbow +3

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Corrosive Crossbow +4
Combat ability:
 − When no bolt is equipped, the crossbow fires acid projectiles considered as +4 to determine which enemies they can hit. The missiles take +6 damage on impact, including the bonus below, and deals 1D8+4 points of projectile and +2 points of acid damages.

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Case of Plenty
Combat ability:
− Unlimited normal bolts

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Serpent Bolt
Combat ability:
− The target takes 2 points of poison damage per second for 15 seconds (Saving Throw against Poison to cancel)

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Eternal Bolt +4
Combat ability:
− Special: returns to the launcher immediately after being launched

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Fire Bolt
Combat ability:
− Special: +1D6 additional fire damage points

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Acid Bolt
Combat ability:
− Special: +1D6 additional acid damage points

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Explosive Bolt
Combat ability:
− Damage: +6D6 explosion damage points on impact (Saving Throw against Spells for half)

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Dissipation Bolt
Combat ability:
− Dispels the magic on the target every time the bolt hits an opponent

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Sulfur Bolt
Combat ability:
− Special: +1D3 fire damage points / +1D3 acid damage points

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Metamorphosis Bolt
Combat ability:
− Transforms the target into a squirrel (Saving Throw against metamorphosis to cancel)

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Blessed Bolt +1
Combat ability:
− Kills instantly rakshasas

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Eternal Bolt of Disruption +3
Combat abilities:
− Destroy undeads unless a Saving Throw against Death is successful (with a malus of -4) for these
− Special: returns to the launcher immediately after being launched

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Sling of Celerity +3
Combat ability:
− +1 additional attack per round

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Sling +3

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Bag of Plenty
Combat ability:
− Unlimited normal bullets

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Acid Bullet
Combat ability:
− Special: +1D3 additional acid damage points

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Bullet of Lightning
Combat ability:
− Special: +4D4 additional points of lightning damage (Saving throw versus Breath
for half)

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Eternal Bullet +3
Combat ability:
− Special: returns to the launcher immediately after being launched

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Sulfur Bullet
Combat ability:
− Special: +1D3 fire damage points / +1D3 acid damage points

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Long-range Sling +2
Combat ability:
− Increased firing range

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Bullet +5

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Eternal Bullet of Disruption +3
Combat abilities:
− Destroy undeads unless a Saving Throw against Death is successful (with a malus of -4) for these
− Special: returns to the launcher immediately after being launched

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Enhanced Archer's Bracelets
Combat abilities:
− THAC0: +3 (projectile weapons only)
− Damage Bonus: +3

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Shooting Accuracy Bracelets
Combat ability:
− THAC0: +4 (projectile weapons only)

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Agility Bracelets
Combat ability:
− DEX: +4

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Stun Dart
Combat ability:
− The target is stunned for 45 seconds (Saving Throw against Spells to cancel)

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Bloody Dart
Combat ability:
− The target takes 1 point of poison damage per second for 20 seconds (Saving Throw against Poisons to cancel)

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Elemental dart +3
Combat abilities:
− Returns to the launcher immediately after being launched
− Special: +1 point of fire damage / +1 point of cold damage / +1 point of acid damage

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QuickSilver +4
Combat abilities:
− 25% chance to immobilize the target
− Returns to the launcher immediately after being launched
− Special: Increased firing range like the short bow

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Return Dart +5
Combat abilities:
− Returns to the launcher immediately after being launched
− Special: Increased firing range like the short bow

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